Five generation engines
Sharp, Painted, Depth, Layered and Living, all behind one button.
▸ MISSION LOG · UPDATED 2026-08-10
AI-generated OBS overlays for streamers. One stable URL per scene, five engines behind one button, and a fuel economy that refunds every failure. This board is the whole flight plan: shipped, flying, filed, and dreamed.
PATCH 0.1
THROUGH AUG 08
RELEASED · 100%
Sharp, Painted, Depth, Layered and Living, all behind one button.
One URL per scene slot, forever. Push live repoints it. OBS never gets touched.
Google and Twitch login, one Gen-Fuel tank, Stripe plans and top-ups, a refund on every failure path.
Still, Animated, Cinematic. Code-drawn and filmed can no longer cross-edit each other's work.
One hero image, four siblings derived from it. Five matching scenes per kit.
Control Room with alarm strip, Training Hub ratings, support tickets with email notify.
PATCH 0.2
AUG 09 · AUG 10
RELEASED · 100%
Every provider call priced in its own ledger row, at the parameters we actually send.
A provider lock gates all three charging routes. Outages read as honest, not broken.
Async scenes get a longer leash, and a finished clip can no longer resurrect a refunded row.
The fal tank in presses, alarms that clear, a daily email check, Stripe revenue, an honest Anthropic link.
A silent build-eating misconfiguration found by controlled probe, fixed, written down.
An internal probe endpoint that reached too far is gone.
Four command-deck mockups in the repo with the adopt and do-not-adopt rules beside them.
This page, live on the site, edited from the Control Room.
PATCH 0.3
NOW ▸ NEXT · DESIGN PINNED
IN DEVELOPMENT · 14%
Preview as the hero. Quick Deploy for the first minute, Full Control that only ever adds.
Equipped loadout, armory, one-click equip. What are you playing tonight restyles all five.
Three steps to on-air. The Studio stays locked until the first deploy, then it is the reward.
Every quality gate records what it saw, including the ones that fix silently today.
Confirm the newest fix in a browser, bound the filmstrip, retire the old panel, persist drafts.
PATCH 0.4
BEFORE THE DOORS OPEN
PLANNED · 0%
Three simple tiers. Annual stays two months free.
The storefront a stranger judges in eight seconds. Polish, proof, and the gallery earning its keep.
One live purchase end to end, not a simulation.
The newest asset types exercised on purpose.
Seed the storefront swatches so every style keyword shows, not tells.
A paid top-up that fails to grant must retry itself, not wait for a support ticket.
Pinned ideas, not promises. Each one waits on an owner decision or on the deck above it shipping first.
XP for pushing scenes live, features as unlock nodes.
GATE ▸ EARN VS PAY IS AN OWNER CALL
Layered clips on a schedule, where the gaps between clips are the loop.
GATE ▸ CORE INSIGHT SURVIVED REVIEW, DESIGN DID NOT YET
Eye-region edits on the painted character, so mascots stop staring.
GATE ▸ PROVE ON ONE CHARACTER FIRST
Lagging secondary motion, gated on what the art actually has.
GATE ▸ AFTER THE RIG PROVES ITSELF
The bake-off's other strong result, outside the current provider entirely.
GATE ▸ ONLY IF DEMAND OUTGROWS SUPPLY
The Director unlock: the wall runs itself, scenes follow the game.
GATE ▸ NEEDS LOADOUTS SHIPPED FIRST
The mockups propose a new display and mono pairing. The site has not agreed yet.
GATE ▸ OWNER CALL DURING THE STUDIO REWORK